Human Character Creation

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Canary
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Posts: 676
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Human Character Creation

Post by Canary » Sat Mar 20, 2021 3:57 am

Characters will begin the game with 130 xp.

Returning characters' total XP must equal 130, including advantage and skill gains from events. Returning characters who became daimyo are not permitted - they are too busy governing and sorting out their Families and Clans to attend.

Building characters using Ronin schools is still allowed. Ronin Rank 2 schools are now available. Characters are no longer required to start as ronin, unlike in previous games; thus, new characters may start with any listed Clan school at Rank 1. As per the rules, a school from a Different Clan requires the Different School Advantage. Moving from a Ronin School into a Clan School does not require the Multiple Schools Advantage. The character must have one rank in each of a School's Skills to enter the school.

If your School references a banned Skill, replace it with any other skill within that category. Thus Iaijutsu becomes any Bugei Skill, etc. If a school specifies Kenjutsu, you may swap the skill for another Weapon skill. The daisho may be swapped out for any two available weapons.

Bows come with 20 arrows of any of the available types noted in equipment.

Rules on what Advantages, Disadvantages, and Skills are allowed are located in the Rules and Errata forum under their own topics.


Gaining Additional Advantages
Players may purchase additional advantages at +2 xp cost after character creation. Sufficient justification must be present for this purchase to be approved.

Removing Disadvantages
Players may buy off Disadvantages at double the xp the disadvantage would normally grant. Sufficient justification must be present for this purchase to be approved.


Additional Rules
Human and Nezumi characters are allowed.

No expy characters – you can take inspiration from a fictional character, but don’t make a carbon copy of them.

Honor is now in place. Reputation from previous games will be wholly replaced by Honor.

Status may not be purchased above 6. Higher Status may be gained through character actions.

We will not be using Ancestors

We will not be using Honor Rolls

We will not be using Heritage Tables

Kata will not be allowed.

Kiho will be allowed.

Crafting, including Advanced Crafting from Secrets of the Empire, will be allowed. The GMs reserve the right to curtail excessive Glory gains from crafting.

Shadowlands Taint will be allowed.

Tainted Maho will be allowed.

All magic will function based on the Pure Blood Magic rules on page 37 of Imperial Histories.

Only spells up to Rank 4 may be taken.


Application Process
Character submission begins April 1st. Any character submitted before then will be ignored.

Once the character is finished, send the completed sheet and background to admin.fallenash@gmail.com, then register an account under your character’s name. All character sheets should follow the format below.

Once we look over your character, we will activate your account. You will receive an email that your account has been activated at your registration email, and we will send you a reply to your sheet email letting you know.

We will set up a private forum under your character’s name. Feel free to use it however you wish. It is the easiest way to get ahold of your GM team.


Signatures
Your signature should include your Status, Glory, and Reputation. You should also include your character’s class (bushi/courtier/shugenja), your tribe, and any advantages or disadvantages that would be obvious to other characters. You may add flavor trait if you wish. Please also include a list of what your character is carrying around most of the time.

You may feel free to add links to full sized character portraits, theme songs, or other things like that as long as it’s kept to a relative minimum.
GM | Birb | Tiny | Floofy | Experienced 2

Honor: All of it, Status: Yes, Glory: Very yes

"Our wisdom flows so sweet. Taste, and see."

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Canary
Site Admin
Posts: 676
Joined: Tue Feb 09, 2021 9:46 pm

Re: Character Creation

Post by Canary » Sat Mar 20, 2021 3:59 am

Courtesy of Mindshred

All new character submissions should follow this format. Those that do not will be returned unread and unapproved.


Akodo Tempura
School/Rank: Akodo Bushi 2
Insight: 161
XP: 0

Status: 2.0
Honor: 6.5
Glory: 2.4


Rings
Earth 2
-Stamina 2
-Willpower 2

Water 3
-Strength 3
-Perception 3 (School bonus)

Fire 3
-Agility 3 (Family bonus)
-Intelligence 3

Air 3
-Reflexes 3
- Awareness 3

Void 3



Skills (* are school skills/emphasis)
*Battle (*Mass Combat) 1
*Defense: 1
*Kenjustu 3
*Kyujutsu 1
*Lore - History 2
*Sincerity 1
*Iaijutsu 3
Calligraphy 1
Etiquette 1
Games: Go 1
Hunting 2
Investigation 2
Jiujutsu 2


Advantages:
Luck [Spiritual] (3)
- one reroll per session

Sage [Mental] (4)
- Phantom Rank in Lore skills

Social Position [Social] (6)
- +1 rank of Status


Disadvantages:
Bad Eyesight (Missing Left Eye) [Physical] (3)
- 1k1 to Perception rolls and ranged attacks

Lechery [Mental] (2)
- +1k1 to Temptation (Seduction) rolls against you


Techniques
Rank 1: The Way of The Lion
- You may either ignore an opponent's TN bonus from armor or gain a Free Raise when attacking. You gain a +1k0 bonus on your first melee attack against an opponent in a skirmish, or against any opponent who has declared a Raise on an attack against you since your last turn.

Rank 2: Strength of Purity
- During a skirmish, you may add your Honor Rank to the total of any single roll during your turn. You may not increase damage in this manner, nor may you use this technique while assuming the Center stance.


Kata:
(none; you do not need to include this section if you have no kata)


----

Spells:
(none; you do not need to include this section if you have no spells)

----

Inventory:
Light Armour
Sturdy Clothing
Daisho
No-Dachi
Traveling pack
- Blanket
- Fan
- Grapple Hook
- Rope (50')
- Sake Cup
- Shovel
- Small Tent
- Straw Cloak
- Week's Rations (1)
- Wide-brimmed Straw Hat

----

Money:
koku - 3
zeni - 7

----

Initiative roll: 5k3

Primary Weapon: Katana
Roll to attack: 6k3 (+FR or ignore armour) (+1k0 first or Raised opponent)
Damage: 7k2

Armor: Light
TN bonus: +5
Reduction: 3
TN to be hit: 25 --> 20 (Ref) + 5 (Armour)
GM | Birb | Tiny | Floofy | Experienced 2

Honor: All of it, Status: Yes, Glory: Very yes

"Our wisdom flows so sweet. Taste, and see."

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