[D8 LA Event] Scavenger Hunt
Posted: Mon Jun 28, 2021 10:43 pm
Clues have been hanged around the city it is up to the players to find the final destination.
My first clue:
Players can make a Calligraphy (cipher) TN 15 or Forgery (documents)TN 20. You can choose that your raise can grant you a free raise on the next roll or gain an extra point. If you fail this roll you can try at a +5 to your current TN. For example this is your third try in Calligraphy then your TN is 25. A success on the first try gives 1 Hunt Point and allows you to continue on. On subsequent tries only those who raise to gain a point will gain Hunt Point and are successful you can continue on.
Follow your nose:
You are to follow the clue to the next point. Players make a Sailing (navigation) Intelligence TN 15 or a Divination (Astronomy) Intelligence TN 20. Absolute direction Advantage grants 1FR (cumulative with previous step), Wanderer disadvantage triggers with the Divination as well raising your TN. For each success and raise you gain 1 Hunt point. If you fail the roll you can try at a +5 to your current TN.
Final Destination
You get to the final destination. You need to find the cat. This is a contested roll against Sasori's steath that will only 1 roll for the overall event (for the sake of sanity). Player will make a Hunting (tracking) or an Investigation to find Sasori. If you fail this roll you can try again at a TN -5 and lose a Hunt point. Finding Sasori at first try will grant a Hunt Point.
TN 20 to find Sasori
//New Rule for Final Destination: Who ever helps a player who cannot find Sasori they gain 2 Hunt points and allows the player keep their points.
Using low skills will not lower honor for this event.
//D8 LA Event Sasori Stealth: 7d10o10k3 20
RP for this Event
My first clue:
Players can make a Calligraphy (cipher) TN 15 or Forgery (documents)TN 20. You can choose that your raise can grant you a free raise on the next roll or gain an extra point. If you fail this roll you can try at a +5 to your current TN. For example this is your third try in Calligraphy then your TN is 25. A success on the first try gives 1 Hunt Point and allows you to continue on. On subsequent tries only those who raise to gain a point will gain Hunt Point and are successful you can continue on.
Follow your nose:
You are to follow the clue to the next point. Players make a Sailing (navigation) Intelligence TN 15 or a Divination (Astronomy) Intelligence TN 20. Absolute direction Advantage grants 1FR (cumulative with previous step), Wanderer disadvantage triggers with the Divination as well raising your TN. For each success and raise you gain 1 Hunt point. If you fail the roll you can try at a +5 to your current TN.
Final Destination
You get to the final destination. You need to find the cat. This is a contested roll against Sasori's steath that will only 1 roll for the overall event (for the sake of sanity). Player will make a Hunting (tracking) or an Investigation to find Sasori. If you fail this roll you can try again at a TN -5 and lose a Hunt point. Finding Sasori at first try will grant a Hunt Point.
TN 20 to find Sasori
//New Rule for Final Destination: Who ever helps a player who cannot find Sasori they gain 2 Hunt points and allows the player keep their points.
Using low skills will not lower honor for this event.
//D8 LA Event Sasori Stealth: 7d10o10k3 20
RP for this Event